Tutte le piattaforme, compreso IOS, clicca per giocare

Tutte le piattaforme/non IOS clicca per giocare

Il AOZ comando Particella in azione

Esempio di codice dell'applicazione Rayplayer 1

Il codice del programma AOZ per tutte le piattaforme, compreso IOS, clicca per giocare

Copiate i suoni mp3 nella cartella resources/sounds e chiamateli 10.mp3 -17.mp3
e l’immagine della palla nella cartella resources/images del progetto. Nominare l’immagine 4.png.
Il programma AOZ Curve Toy della cartella Graphic dell’AOZ Store mi ha aiutato a disegnare la curva.

Questo modo di caricare gli mp3 funziona anche con i dispositivi Apple IOS.

Oppure scaricate il progetto aozip.file e caricatelo in AOZ Studio™; tutti i suoni e gli oggetti sono inclusi.
Selezionare Carica un progetto in AOZ Studio™ e cambiare il tipo di file in AOZIP-Package..

				
					Linear Gradient 0,0,720,1280,"0,darkblue,100,lightblue"
Bar 0,0,720,1280

Linear Gradient 0,0,720,1280,"0,white,50,orange,100,red"
Filled Squircle 7,150,706,940,166

Linear Gradient 0,0,720,1280,"20,red,35,yellow,80,blue"
Line Width 120
Draw Shadow 20, 20, 30, $00000080
Curve 99,80,10,641,1197,184,267,1180

Global Song,Selection$,NoBall,VALUE,Vol
UIScreen1
VALUE=100
Vol=100
Song=10
ID$="10"
Selection$="0"

Do
If Selection$="1":Play Off:Song=10:ID$="10":PLAYMUSIC[ID$]:End If
If Selection$="2":Play Off:Song=11:ID$="11":PLAYMUSIC[ID$]:End If
If Selection$="3":Play Off:Song=12:ID$="12":PLAYMUSIC[ID$]:End If
If Selection$="4":Play Off:Song=13:ID$="13":PLAYMUSIC[ID$]:End If
If Selection$="5":Play Off:Song=14:ID$="14":PLAYMUSIC[ID$]:End If
If Selection$="6":Play Off:Song=15:ID$="15":PLAYMUSIC[ID$]:End If
If Selection$="7":Play Off:Song=16:ID$="16":PLAYMUSIC[ID$]:End If
If Selection$="8":Play Off:Song=17:ID$="17":PLAYMUSIC[ID$]:End If
Loop

// ##*AOZUIDesignerGeneratedCode*##
Procedure UIScreen1
// ********************************************************************************
// The contents of this procedure is generated by the UI Designer.
// Do not modify the contents of this procedure with the code editor.
// ********************************************************************************
UI TextBox "UITextBox0", x=90, y=60, width=390, fontSize=29, value$="RayPlayer V1 by RayShell.de", class$="text-center lh-sm rounded text-dark border-danger"
UI Radio "UIRadio1", x=210, y=200, padding=0, fontSize=47, value$="1", class$="text-dark fw-bold", items$="1:RayLikeIt,2:Pyramid,3:3 Waves,4:RaysMagic,5:LetsGo,6:T-Ray One,7:Ray Loco,8:RayStorm", onChange$="MY_RADIO_CHANGE"
UI Button "UIButton3", x=145, y=1100, width=170, height=74, fontSize=40, content$="PLAY", class$="btn-success border-dark rounded-pill text-dark fw-bold", onClick$="PLAYMUSIC"
UI Button "UIButton4", x=400, y=1100, width=170, height=74, fontSize=40, content$="STOP", class$="btn-danger border-dark rounded-pill text-dark fw-bold", onClick$="STOPMUSIC"
End Proc

Procedure BALLROLLIN
    Bob 1,-500,470,4
	Bob Alpha 1,1
	Bob Show 1
	Bob Move X 1,"(1,8,55)"
	Bob Move On
	NoBall=1
End Proc

Procedure BALLFADEOUT
IF NoBall=1
   	For N# = 1 to 0 Step -0.000001:Bob Alpha 1,N#:Next
End If
   NoBall=0
End Proc

Procedure PLAYMUSIC[ID$]
    Play Off
	Play Audio Song, Audioloop=false, Volume=Vol
    Selection$="0"
	BALLROLLIN
End Proc

Procedure STOPMUSIC[ID$]
    Play Off
	BALLFADEOUT
End Proc

Procedure MY_RADIO_CHANGE[ID$, VALUE$]
    Selection$=VALUE$
End Proc

				
			

Il codice AOZ per questa demo da OMNI

Copiate e incollate questo codice in un nuovo progetto aperto in AOZ Studio™.

È necessario copiare la musica mp3 nella cartella resources/assets del progetto
e il logo nella cartella resources/images. Cambiare i nomi nel codice con i nomi degli
mp3 e del logo nella riga load “asset”.

Oppure scaricate il progetto Omnicheese aozip.file e caricatelo in AOZ Studio™, tutti i suoni e gli oggetti sono inclusi.
Selezionare Carica un progetto in AOZ Studio™ e cambiare il tipo di file in AOZIP-Package.

				
					//._______  ._____.___ .______  .___
//: .___  \ :         |:      \ : __|
//| :   |  ||   \  /  ||       || : |
//|     :  ||   |\/   ||   |   ||   |
// \_. ___/ |___| |   ||___|   ||   |
//   :/           |___|    |___||___|
//   :               :          :
// First part Omnicheese By OMNi.. made with AOZ Studio.
// If you can put HELLO WORLD on the screen, you can program..

#fps:False
#speed:"fast"
#manifest: "pc"
#googleFont: "aclonica",8 //select font
#fullScreen:true

Break off

load asset "audio/raystorm.mp3", "music"
load asset "rayshell.png",12
Play Audio "music" : Audio Loop On "music" // Play a loop when song is finished

Screen open 0, 1920, 1080,256,lowres // Open screen 0
Curs Off : Flash Off : Cls : // Out cursor, and clear screen

actor "aoz1", X=23100,Y=510, EndX=-3920, Duration=30350, scale=2.9, LoopMove=False, Image$="aoz1"
actor "back", X=0,Y=-3, Image$="Back2"

actor  3, X=1940,Y=390, Endx=0, Duration=2100,scale=0.05,LoopMove=true, Image$="rayshell_1.png"
actor  4, X=1940,Y=400, Endx=0, Duration=3100,scale=0.07,LoopMove=true, Image$="rayshell_1.png"
actor  5, X=1940,Y=440, Endx=0, Duration=4100,scale=0.09,LoopMove=true, Image$="rayshell_1.png"
actor  7, X=1940,Y=560, Endx=0, Duration=3100,scale=0.03,LoopMove=true, Image$="rayshell_1.png"
actor  8, X=1940,Y=610, Endx=0, Duration=6100,scale=0.04,LoopMove=true, Image$="rayshell_1.png"
actor  9, X=1940,Y=640, Endx=0, Duration=2300,scale=0.05,LoopMove=true, Image$="rayshell_1.png"
actor  10, X=1940,Y=700, Endx=0, Duration=3500,scale=0.1,LoopMove=true, Image$="rayshell_1.png"
actor  11, X=1940,Y=760, Endx=0, Duration=4700,scale=0.02,LoopMove=true, Image$="rayshell_1.png"
actor  12, X=1940,Y=810, Endx=0, Duration=3700,scale=0.06,LoopMove=true, Image$="rayshell_1.png"
actor  13, X=1940,Y=860, Endx=0, Duration=5200,scale=0.1,LoopMove=true, Image$="rayshell_1.png"
actor  14, X=1940,Y=920, Endx=0, Duration=2420,scale=0.08,LoopMove=true, Image$="rayshell_1.png"
actor  15, X=1940,Y=970, Endx=0, Duration=3120,scale=0.07,LoopMove=true, Image$="rayshell_1.png"
actor  16, X=1940,Y=1000, Endx=0, Duration=4500,scale=0.05,LoopMove=true, Image$="rayshell_1.png"
actor  17, X=1940,Y=390, Endx=0, Duration=5570,scale=0.02,LoopMove=true, Image$="rayshell_1.png"
actor  18, X=1940,Y=550, Endx=0, Duration=3520,scale=0.01,LoopMove=true, Image$="rayshell_1.png"
actor  19, X=1940,Y=590, Endx=0, Duration=4100,scale=0.04,LoopMove=true, Image$="rayshell_1.png"



Screen open 1, 1920, 1080, 256,Lowres //open screen 1 for text and logo
Screen Display 1,0,0,1920,1080 :Curs Off : Flash Off : Cls : Set Transparent 0 // make colour 0 transparent
	actor 2, X=150,Y=-850, EndY=-300, Duration=2350, LoopMove=False, Image$="Raylogo4.png" : wait 1
	linear Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
	Ink ,,44 : Set Paint 1 : Set line $0 : Bar 0,340 to 1920,356 : Ink ,,44 : Set Paint 1 : Set line $0 : Bar 0,1033 to 1920,1048



TEXT_SCREEN: //text in screen

	Set Font "aclonica", 62,
	Line Width 1 : Text Mode "border" : Border Ink 1
    wait 2.8
	Text  960,425, "Visit RayShell.de today to start coding. ","#center" : wait 2
	Text  960,515, "The first day you use it and you will be a coder.","#center" :wait 1.8
	Text  960,615, "The only limit is your imagination.","#center" : wait 1.8
	Text  960,715, "AOZ Studio™ is FREE to use, try it NOW.","#center" : wait 1.8
	Text  960,815, "Made with AOZ Studio, https://www.aoz.studio","#center" : wait 1.8
	Text  960,915, "if you can type hello world, you can program.","#center" : wait 1.8
	Text  960,1015, "Enter a complete new Universe now.","#center": wait 15.2

ACTORS_CHEESE: // Make actors and big Aoz studio logo

	actor  20, X=1940,Y=680, Endx=-300,startangle=0, endangle=360, Duration=9100,scale=0.5,LoopMove=false, Image$="rayshell_1.png" : wait 11
	actor  21, X=1940,Y=680, Endx=-300, Endy=700 ,startangle=0, endangle=820, Duration=9800,scale=0.5,LoopMove=false, Image$="rayshell_1.png" : wait 4
	actor  22, X=1940,Y=680, Endx=-300,startangle=0, endangle=1820, Duration=10200,scale=0.5,LoopMove=false, Image$="rayshell_1.png" : wait 1
	Screen 0: actor 27, X=2100,Y=410, EndX=-3920, Duration=11950, scale=2.7, LoopMove=False, Image$="aoz1.png" // send actor big logo to screen 0
    Wait 13.5

ACTORS_CIRCLE: // Make bob and actors , scale and rotate.

	Screen open 2, 1920, 1080,256,lowres : Set Transparent 0
	screen display 2, 0,356,1920,677 :Curs Off : Flash Off : Cls // Screen display selection transparent
	actor 23, X=0,Y=0, Endx=1920, Endy=1080, startangle=-2555, endangle=0, Duration=51780,scale=1.6, LoopMove=true, Image$="rayshell_1.png" :wait 1
	actor 24, X=1920,Y=1080, Endx=0, Endy=0, startangle=0, endangle=-2555, Duration=51780,scale=1.6, LoopMove=true, Image$="rayshell_1.png" :wait 1
	actor 25, X=0,Y=0, Endx=1920, Endy=1080, startangle=0, endangle=-2555, Duration=51780,scale=1.6, LoopMove=true, Image$="rayshell_1.png" :wait 2
	actor 26, X=1920,Y=1080, Endx=0, Endy=0, startangle=-2555, endangle=0, Duration=51780,scale=1.6, LoopMove=true, Image$="rayshell_1.png" :wait 30
	Screen 0 : set transparent 0:  bob 2,0,360,12 : Bob scale 2,0.4,0.4 // send bob to screen 0
	Screen 0 : Bob move x 2, "(1,10,173)(1,-10,173)l" : Bob move y 2, "(1,9,54)(1,-9,54)l"

STOPINTRO: // end of intro

	Wait Key // wait a key
	Stop Audio 4 //Stop music and close
	cls : screen close 0: screen close 1: screen close 2: del all actors :Clw

				
			
Demo di AOZ Studio™ Fast Magic

Copiare queste 5 righe e incollarle nell’editor di AOZ Studio ™ e
premere “Output to browser” o F1 per vedere la magia…

				
					Actor 1, X=0, Y=0, EndX= -1920, Duration=10000, LoopMove=True,Image$="bgforest.png"
Actor 2, X=0, Y=880, EndX= -1920, Duration=7000, LoopMove=True,Image$="ground.png"
Actor "magic", X=Screen Width/2, Y=Screen Height/2,Image$="magic.png", LookAt$="Mouse", Hotspot$="middle",Auto$="forward=8"
Do
Loop
				
			
Il risultato:
Clicca su un titolo per avviare la demo in una scheda del browser
Ricaricare la pagina se la demo non si avvia.
Fare clic su Indietro nel browser per tornare qui
Demo realizzate da Omnicops

Il codice AOZ per questa demo da OMNI

Copiate e incollate questo codice in un nuovo progetto aperto in AOZ Studio™.

Copiate la musica mp3 nella cartella resources/assets del progetto e le
immagini 2.png e 3.png nella cartella resources/images. Cambiare i nomi
nel codice con i nomi degli mp3 e delle immagini nella riga load “asset”.

Oppure scaricate il progetto OmniIntro aozip.file e caricatelo in AOZ Studio™; tutti i suoni e gli oggetti sono inclusi.
Selezionate Carica un progetto in AOZ Studio™ e cambiate il tipo di file in AOZIP Package.

				
					/*  ._______  ._____.___ .______ .___
    : .___  \ :         |:      \: __|
    | :   |  ||   \  /  ||      || : |
    |     :  ||   |\/   ||   |  ||   |
    \_. ___/ |___| |   ||___|   ||   |
      :/           |___|    |___||___|
      :            :        :
Simple first intro By OMNi..  Made with AOZ Studio.
If you can put HELLO WORLD on the screen, you can program..
*/
#manifest: "pc"
#googleFont: "baloo"
#fps:False
#useAssetsResources:True

Break Off
Screen open 0, 1920, 1080, 256,Lowres // Open screen 0
Curs off // you have to turn off cursor on each screen

// Make a gradient background on screen 0
Linear Gradient 0,0,0,1080,"0,$000000,86,$000000,94,$000063,100,$000000"  // create a fill gradient similar to your rainbow
Bar 0,0,1920,1080 // draw a box that fills the screen and displays the gradient
Linear Border Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"

Screen open 1, 1920, 1080, 256,Lowres //open screen 1
Set Transparent 0 // make colour 0 transparent so the text doesn't appear on a black background
load asset "freefall.mp3", "music"   //  Loading Sounds and Musics
load asset "2.png",1 // Loading logo
load asset "3.png",rubis // loading RUBIS
Play Audio "music" //  Plays the music in a loop
Audio Loop On "music" // Play a loop when song is finished
Set Font "baloo", 55,
Curs Off : Flash Off : Cls :


//variables

NUMSTARS=90


//main

STARS:
			Border on
			For R = 1 To NUMSTARS
			Linear Border Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
			Ink 1 : Filled Star rnd(85,1840),Rnd(220,930),4,5 // make point stars for background
			Next R

TEXT_SCREEN: //text in screen

	Ink 61:	Text  960,216, "------------------------------------------------------------------------------------------","#center"
 	Ink 13:	Text  960,280, "Here is a first mini intro by OMNiCOPS","#center"
	Ink 3 :	Text  960,370, "I have never programmed anything","#center"
	Ink 26 :Text  960,470, "This is my first experience with AOZ Studio","#center"
	Ink 44 :Text  960,570, "Thank you for creating such wonderful software","#center"
	Ink 60 :Text  960,670, "I love the DEMO SCENE","#center"
	Ink 24 :Text  960,770, "At 50 years old, I still have the same enthusiasm for programming","#center"
	Ink 36 :Text  960,870, "Thank you all for sharing code, ideas and help to beginners.","#center"
	Ink 61:	Text  960,950, "------------------------------------------------------------------------------------------","#center"


LOGO: // logo bob and move logo


	 Bob 1,58,4,1 : Bob scale 1,1.0,1.0 :bob move x 1,"(1,10,78)(1,-10,78)l" : Bob Move On


RUBIS: //actors and move actors

	Actor 2, X=58,Y=174, EndX=1820,  Duration=5200, LoopMove=True, Image$="rubis"
	Actor 3, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 4, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 5, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
	wait 1
	Actor 6, X=58, Y=174, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 7, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 8, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 9, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
	wait 1
	Actor 10, X=58, Y=174, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 11, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 12, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 13, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
	wait 1
	Actor 14, X=58, Y=174, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 15, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 16, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 17, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
	wait 1
	Actor 18, X=58, Y=174, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 19, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 20, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
	Actor 21, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"


SCROLLTEXT: //scroll text,


	Set Font "baloo", 90 // Set size to font
	Line Width 5
	Text Mode "border"  // Use Bordered Text
	Border Ink 52
	Ink 1
	text$= " HERE IS A FIRST MINI INTRO BY OMNi OF OMNiCOPS. THANK YOU TO @DAVE B AND @GRANDALF FOR YOUR COLABORATION. "
	Text$=text$+ " THIS IS MY FIRST EXPERIENCE WITH AOZ STUDIO. THANK YOU FOR CREATING SUCH WONDERFUL SOFTWARE. "
	Text$=text$+ " I LOVE THE DEMO SCENE. AT 50 YEARS OLD, I STILL HAVE THE SAME ENTHUSIASM FOR PROGRAMMING. "
	Text$=text$+ " THANK YOU ALL FOR SHARING CODE, IDEAS AND HELP TO BEGINNERS. "
		Width= text Length(text$)
		X=1920 :Y=1027 : OFFSET=0
	    While mouse Click=0
			text X,Y, text$
			X=X-6 : Inc OFFSET
			If OFFSET=3050
			X=1920 :OFFSET=0
			End if
		Wait Vbl
		Cls 0,0,960,1920,120 // clear the text area after each frame
 	Wend



STOPINTRO: // end of intro

	Wait Click // wait a mouse Click
	Bob off : del all actors :Clw
	Stop Audio "music" :     //Stop music and close screen 0

				
			

Il codice AOZ per questa demo da OMNI

Copiate e incollate questo codice in un nuovo progetto aperto in AOZ Studio™.

Copiare e incollare questo codice in un nuovo progetto aperto in AOZ Studio™.
È necessario copiare la traccia mp3 nella cartella resource/assets del nuovo progetto
e 3 immagini nella cartella resources/images, denominate 6.png, 4.png, 2.png.
Cambiate il nome nel codice da sunrise.mp3 al nome del vostro file mp3.

Oppure scaricate il progetto aozip.file e caricatelo in AOZ Studio™; tutti i suoni e gli oggetti sono inclusi.
Selezionare Carica un progetto in AOZ Studio™ e cambiare il tipo di file in AOZIP-Package.

				
					/*  ._______  ._____.___ .______ .___
    : .___  \ :         |:      \: __|
    | :   |  ||   \  /  ||      || : |
    |     :  ||   |\/   ||   |  ||   |
    \_. ___/ |___| |   ||___|   ||   |
      :/           |___|    |___||___|
      :            :        :
Simple mini PONG DEMO By OMNi..  Made with AOZ Studio.
If you can put HELLO WORLD on the screen, you can program..
*/

#manifest: "PC"
#googleFont: "flavors"
#useAssetsResources:True
#speed:"fast"

Break OFF

load asset "sunrise2.mp3", "music"   //  Loading Sounds and Musics
load asset "6.png",2
load asset "4.png",4
load asset "2.png",6

Play Audio "music" //  Plays the music
audio loop on "music" //  in a loop



Screen open 0, 1920, 1080, 256,Lowres
Curs Off : Flash Off : Cls


Linear Border Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
Screen Open 1,1920,100,64,Lowres
Curs Off : Flash Off

screen 0:   bob 6,125,150,2
screen 0:	bob 8,725,150,2
screen 0:	bob 10,1325,150,2

bob 12,2450,300,6 : Bob scale 12,2.8,1.9
Bob move x 4, "(1,10,140)(1,-10,140)l"
Bob move y 4, "(1,13,24)(1,-13,24)l"

SCREEN 0:Bob 4,56,138,4: Bob scale 4,0.7,0.7
screen 0:bob 7,425,150,2 : Set Transparent
screen 0:bob 9,1025,150,2 : Set Transparent
screen 0:bob 11,1625,150,2 : Set Transparent
Bob move x 12, "(1,-10,550)(1,10,550)l"


//Variables

STARS=150


//main

STARS:

	Border on
	For R = 1 To STARS
	  Linear Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
	  Ink 1 : Filled Star rnd(0,1920),Rnd(0,870),12,6 // make point stars for background
    Next R



SCROLLTEXT: //scroll text, diferent font size
            	Set Font "flavors", 203,
				Ink 52
				text$= " HELLO EVERYONE, I'M STILL TRYING TO MOVE FORWARD WITH AOZ STUDIO, LITTLE BY LITTLE I'M UNDERSTANDING MORE THINGS.  "
				Text$=text$+ " THANK YOU ALL FOR SHARING CODE, IDEAS AND HELP TO BEGINNERS. "
				Text$=text$+ " MADE WITH AOZ STUDIO, HTTPS://WWW.AOZ.STUDIO. "
					Width= text Length(text$)
					X=1920 :Y=1027 : OFFSET=0
				    While mouse Click=0
						text X,Y, text$
						X=X-6 : Inc OFFSET
						If OFFSET=3850 //change the offset depend of large text.
						X=1920 :OFFSET=0
						End if
					Wait Vbl
					//Cls 0,0,960,1920,120 // clear the text area after each frame
			 	Wend


STOPINTRO: // end of intro

	Wait Click // wait a mouse Click
	Bob off : Screen close 0 : Screen close 1: cls 0 : clw
	Stop Audio "music" :     //Stop music and close screen 0

				
			

Il codice AOZ per questa demo da OMNI

Copiare e incollare questo codice in un nuovo progetto aperto in AOZ Studio™.

È necessario copiare la traccia mp3 nella cartella resource/assets del nuovo progetto
e il logo nella cartella resources/assets denominata bob1.png. Cambiare il nome della
traccia mp3 nella riga 18.

Cambiare il nome nel codice da sunrise.mp3 al nome del file mp3.

Oppure scaricate il progetto Omnicheese aozip.file e caricatelo in AOZ Studio™; tutti i suoni e gli oggetti sono inclusi.
Selezionate Carica un progetto in AOZ Studio™ e cambiate il tipo di file in AOZIP Package.

				
					//._______  ._____.___ .______  .___
//: .___  \ :         |:      \ : __|
//| :   |  ||   \  /  ||       || : |
//|     :  ||   |\/   ||   |   ||   |
// \_. ___/ |___| |   ||___|   ||   |
//   :/           |___|    |___||___|
//   :               :          :
// First part Omnicheese By OMNi.. made with AOZ Studio.
// If you can put HELLO WORLD on the screen, you can program..

#fps:False
#speed:"fast"
#manifest: "pc"
#googleFont: "aclonica",8 //select font

Break off

load asset "goode2.mp3", "music"
load asset "bob1.png",12
Play Audio "music" : Audio Loop On "music" // Play a loop when song is finished

Screen open 0, 1920, 1080,256,lowres // Open screen 0
Curs Off : Flash Off : Cls : // Out cursor, and clear screen

actor "aoz1", X=23100,Y=510, EndX=-3920, Duration=30350, scale=2.9, LoopMove=False, Image$="aoz1"
actor "back", X=0,Y=-3, Image$="Back1"

actor  3, X=1940,Y=390, Endx=0, Duration=2100,scale=0.05,LoopMove=true, Image$="bob1.png"
actor  4, X=1940,Y=400, Endx=0, Duration=3100,scale=0.07,LoopMove=true, Image$="bob1.png"
actor  5, X=1940,Y=440, Endx=0, Duration=4100,scale=0.09,LoopMove=true, Image$="bob1.png"
actor  7, X=1940,Y=560, Endx=0, Duration=3100,scale=0.03,LoopMove=true, Image$="bob1.png"
actor  8, X=1940,Y=610, Endx=0, Duration=6100,scale=0.04,LoopMove=true, Image$="bob1.png"
actor  9, X=1940,Y=640, Endx=0, Duration=2300,scale=0.05,LoopMove=true, Image$="bob1.png"
actor  10, X=1940,Y=700, Endx=0, Duration=3500,scale=0.1,LoopMove=true, Image$="bob1.png"
actor  11, X=1940,Y=760, Endx=0, Duration=4700,scale=0.02,LoopMove=true, Image$="bob1.png"
actor  12, X=1940,Y=810, Endx=0, Duration=3700,scale=0.06,LoopMove=true, Image$="bob1.png"
actor  13, X=1940,Y=860, Endx=0, Duration=5200,scale=0.1,LoopMove=true, Image$="bob1.png"
actor  14, X=1940,Y=920, Endx=0, Duration=2420,scale=0.08,LoopMove=true, Image$="bob1.png"
actor  15, X=1940,Y=970, Endx=0, Duration=3120,scale=0.07,LoopMove=true, Image$="bob1.png"
actor  16, X=1940,Y=1000, Endx=0, Duration=4500,scale=0.05,LoopMove=true, Image$="bob1.png"
actor  17, X=1940,Y=390, Endx=0, Duration=5570,scale=0.02,LoopMove=true, Image$="bob1.png"
actor  18, X=1940,Y=550, Endx=0, Duration=3520,scale=0.01,LoopMove=true, Image$="bob1.png"
actor  19, X=1940,Y=590, Endx=0, Duration=4100,scale=0.04,LoopMove=true, Image$="bob1.png"



Screen open 1, 1920, 1080, 256,Lowres //open screen 1 for text and logo
Screen Display 1,0,0,1920,1080 :Curs Off : Flash Off : Cls : Set Transparent 0 // make colour 0 transparent
	actor 2, X=0,Y=-350, EndY=0, Duration=2350, LoopMove=False, Image$="logo.png" : wait 1
	linear Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
	Ink ,,44 : Set Paint 1 : Set line $0 : Bar 0,340 to 1920,356 : Ink ,,44 : Set Paint 1 : Set line $0 : Bar 0,1033 to 1920,1048



TEXT_SCREEN: //text in screen

	Set Font "aclonica", 62,
	Line Width 1 : Text Mode "border" : Border Ink 1
    wait 2.8
	Text  960,425, "Only two hours to make 60 lines of code. ","#center" : wait 2
	Text  960,515, "I have used bobs and actors smooth animations.","#center" :wait 1.8
	Text  960,615, "16bit audio and 256 colour graphics.","#center" : wait 1.8
	Text  960,715, "Easy to create your apps,games,webs,demos,etc.","#center" : wait 1.8
	Text  960,815, "Made with AOZ Studio, https://www.aoz.studio","#center" : wait 1.8
	Text  960,915, "if you can type hello world, you can program.","#center" : wait 1.8
	Text  960,1015, "Remember, it's never too late to create.","#center": wait 15.2

ACTORS_CHEESE: // Make actors and big Aoz studio logo

	actor  20, X=1940,Y=680, Endx=-300,startangle=0, endangle=360, Duration=9100,scale=0.5,LoopMove=false, Image$="bob1.png" : wait 11
	actor  21, X=1940,Y=680, Endx=-300, Endy=700 ,startangle=0, endangle=820, Duration=9800,scale=0.5,LoopMove=false, Image$="bob1.png" : wait 4
	actor  22, X=1940,Y=680, Endx=-300,startangle=0, endangle=1820, Duration=10200,scale=0.5,LoopMove=false, Image$="bob1.png" : wait 1
	Screen 0: actor 27, X=2100,Y=410, EndX=-3920, Duration=11950, scale=2.7, LoopMove=False, Image$="aozstudio.png" // send actor big logo to screen 0
    Wait 13.5

ACTORS_CIRCLE: // Make bob and actors , scale and rotate.

	Screen open 2, 1920, 1080,256,lowres : Set Transparent 0
	screen display 2, 0,356,1920,677 :Curs Off : Flash Off : Cls // Screen display selection transparent
	actor 23, X=0,Y=0, Endx=1920, Endy=1080, startangle=-2555, endangle=0, Duration=51780,scale=1.6, LoopMove=true, Image$="circle1.png" :wait 1
	actor 24, X=1920,Y=1080, Endx=0, Endy=0, startangle=0, endangle=-2555, Duration=51780,scale=1.6, LoopMove=true, Image$="circle1.png" :wait 1
	actor 25, X=0,Y=0, Endx=1920, Endy=1080, startangle=0, endangle=-2555, Duration=51780,scale=1.6, LoopMove=true, Image$="circle1.png" :wait 2
	actor 26, X=1920,Y=1080, Endx=0, Endy=0, startangle=-2555, endangle=0, Duration=51780,scale=1.6, LoopMove=true, Image$="circle1.png" :wait 30
	Screen 0 : set transparent 0:  bob 2,0,360,12 : Bob scale 2,0.4,0.4 // send bob to screen 0
	Screen 0 : Bob move x 2, "(1,10,173)(1,-10,173)l" : Bob move y 2, "(1,9,54)(1,-9,54)l"

STOPINTRO: // end of intro

	Wait Key // wait a key
	Stop Audio 4 //Stop music and close
	cls : screen close 0: screen close 1: screen close 2: del all actors :Clw
				
			

Applicazioni di AOZ Studio™

RayShell Computer Department
Panoramica sulla protezione dei dati

Questo sito web utilizza i cookie per potervi offrire la migliore esperienza d'uso possibile. Le informazioni contenute nei cookie vengono memorizzate nel browser dell'utente e svolgono funzioni quali il riconoscimento dell'utente quando torna sul nostro sito web e l'aiuto al nostro team per capire quali sezioni del sito web sono più interessanti e utili per l'utente.