Kopiere diesen Code und füge ihn in ein neues, in AOZ Studio™ geöffnetes Projekt ein.
Kopiere deine mp3-Sounds in den Ordner resources/sounds und nenne sie 10.mp3 -17.mp3
und das Ballbild in den Ordner resources/images deines Projekts. Benenne das Bild 4.png.
Das AOZ Programm Curve Toy aus dem Graphic Ordner im AOZ Store half mir beim Entwerfen der Kurve.
Diese Art, mp3 zu laden, funktioniert auch mit Apple IOS-Geräten.
Oder lade das Projekt als aozip.file herunter und lade es in AOZ Studio™, alle Sounds und Objekte sind enthalten.
Wähle Load a project in AOZ Studio™ und ändere den Dateityp in AOZIP-Package.
Linear Gradient 0,0,720,1280,"0,darkblue,100,lightblue"
Bar 0,0,720,1280
Linear Gradient 0,0,720,1280,"0,white,50,orange,100,red"
Filled Squircle 7,150,706,940,166
Linear Gradient 0,0,720,1280,"20,red,35,yellow,80,blue"
Line Width 120
Draw Shadow 20, 20, 30, $00000080
Curve 99,80,10,641,1197,184,267,1180
Global Song,Selection$,NoBall,VALUE,Vol
UIScreen1
VALUE=100
Vol=100
Song=10
ID$="10"
Selection$="0"
Do
If Selection$="1":Play Off:Song=10:ID$="10":PLAYMUSIC[ID$]:End If
If Selection$="2":Play Off:Song=11:ID$="11":PLAYMUSIC[ID$]:End If
If Selection$="3":Play Off:Song=12:ID$="12":PLAYMUSIC[ID$]:End If
If Selection$="4":Play Off:Song=13:ID$="13":PLAYMUSIC[ID$]:End If
If Selection$="5":Play Off:Song=14:ID$="14":PLAYMUSIC[ID$]:End If
If Selection$="6":Play Off:Song=15:ID$="15":PLAYMUSIC[ID$]:End If
If Selection$="7":Play Off:Song=16:ID$="16":PLAYMUSIC[ID$]:End If
If Selection$="8":Play Off:Song=17:ID$="17":PLAYMUSIC[ID$]:End If
Loop
// ##*AOZUIDesignerGeneratedCode*##
Procedure UIScreen1
// ********************************************************************************
// The contents of this procedure is generated by the UI Designer.
// Do not modify the contents of this procedure with the code editor.
// ********************************************************************************
UI TextBox "UITextBox0", x=90, y=60, width=390, fontSize=29, value$="RayPlayer V1 by RayShell.de", class$="text-center lh-sm rounded text-dark border-danger"
UI Radio "UIRadio1", x=210, y=200, padding=0, fontSize=47, value$="1", class$="text-dark fw-bold", items$="1:RayLikeIt,2:Pyramid,3:3 Waves,4:RaysMagic,5:LetsGo,6:T-Ray One,7:Ray Loco,8:RayStorm", onChange$="MY_RADIO_CHANGE"
UI Button "UIButton3", x=145, y=1100, width=170, height=74, fontSize=40, content$="PLAY", class$="btn-success border-dark rounded-pill text-dark fw-bold", onClick$="PLAYMUSIC"
UI Button "UIButton4", x=400, y=1100, width=170, height=74, fontSize=40, content$="STOP", class$="btn-danger border-dark rounded-pill text-dark fw-bold", onClick$="STOPMUSIC"
End Proc
Procedure BALLROLLIN
Bob 1,-500,470,4
Bob Alpha 1,1
Bob Show 1
Bob Move X 1,"(1,8,55)"
Bob Move On
NoBall=1
End Proc
Procedure BALLFADEOUT
IF NoBall=1
For N# = 1 to 0 Step -0.000001:Bob Alpha 1,N#:Next
End If
NoBall=0
End Proc
Procedure PLAYMUSIC[ID$]
Play Off
Play Audio Song, Audioloop=false, Volume=Vol
Selection$="0"
BALLROLLIN
End Proc
Procedure STOPMUSIC[ID$]
Play Off
BALLFADEOUT
End Proc
Procedure MY_RADIO_CHANGE[ID$, VALUE$]
Selection$=VALUE$
End Proc
Kopiere diesen Code und füge in ein neues, in AOZ Studio™ geöffnetes Projekt ein.
Kopiere deine mp3-Musik in den Ordner „resources/assets“ deines Projekts und
dein Logo in den Ordner „resources/images“. Ändere den Namen im Code
mit dem Namen deiner mp3 datei und des Logos in der Zeile load „asset“.
Oder lade das Omnicheese-Projekt aozip.file herunter und lade es in AOZ Studio™, alle Sounds und Objekte sind enthalten.
Wähle Load a project in AOZ Studio™ und ändere den Dateityp in AOZIP-Package.
//._______ ._____.___ .______ .___
//: .___ \ : |: \ : __|
//| : | || \ / || || : |
//| : || |\/ || | || |
// \_. ___/ |___| | ||___| || |
// :/ |___| |___||___|
// : : :
// First part Omnicheese By OMNi.. made with AOZ Studio.
// If you can put HELLO WORLD on the screen, you can program..
#fps:False
#speed:"fast"
#manifest: "pc"
#googleFont: "aclonica",8 //select font
#fullScreen:true
Break off
load asset "audio/raystorm.mp3", "music"
load asset "rayshell.png",12
Play Audio "music" : Audio Loop On "music" // Play a loop when song is finished
Screen open 0, 1920, 1080,256,lowres // Open screen 0
Curs Off : Flash Off : Cls : // Out cursor, and clear screen
actor "aoz1", X=23100,Y=510, EndX=-3920, Duration=30350, scale=2.9, LoopMove=False, Image$="aoz1"
actor "back", X=0,Y=-3, Image$="Back2"
actor 3, X=1940,Y=390, Endx=0, Duration=2100,scale=0.05,LoopMove=true, Image$="rayshell_1.png"
actor 4, X=1940,Y=400, Endx=0, Duration=3100,scale=0.07,LoopMove=true, Image$="rayshell_1.png"
actor 5, X=1940,Y=440, Endx=0, Duration=4100,scale=0.09,LoopMove=true, Image$="rayshell_1.png"
actor 7, X=1940,Y=560, Endx=0, Duration=3100,scale=0.03,LoopMove=true, Image$="rayshell_1.png"
actor 8, X=1940,Y=610, Endx=0, Duration=6100,scale=0.04,LoopMove=true, Image$="rayshell_1.png"
actor 9, X=1940,Y=640, Endx=0, Duration=2300,scale=0.05,LoopMove=true, Image$="rayshell_1.png"
actor 10, X=1940,Y=700, Endx=0, Duration=3500,scale=0.1,LoopMove=true, Image$="rayshell_1.png"
actor 11, X=1940,Y=760, Endx=0, Duration=4700,scale=0.02,LoopMove=true, Image$="rayshell_1.png"
actor 12, X=1940,Y=810, Endx=0, Duration=3700,scale=0.06,LoopMove=true, Image$="rayshell_1.png"
actor 13, X=1940,Y=860, Endx=0, Duration=5200,scale=0.1,LoopMove=true, Image$="rayshell_1.png"
actor 14, X=1940,Y=920, Endx=0, Duration=2420,scale=0.08,LoopMove=true, Image$="rayshell_1.png"
actor 15, X=1940,Y=970, Endx=0, Duration=3120,scale=0.07,LoopMove=true, Image$="rayshell_1.png"
actor 16, X=1940,Y=1000, Endx=0, Duration=4500,scale=0.05,LoopMove=true, Image$="rayshell_1.png"
actor 17, X=1940,Y=390, Endx=0, Duration=5570,scale=0.02,LoopMove=true, Image$="rayshell_1.png"
actor 18, X=1940,Y=550, Endx=0, Duration=3520,scale=0.01,LoopMove=true, Image$="rayshell_1.png"
actor 19, X=1940,Y=590, Endx=0, Duration=4100,scale=0.04,LoopMove=true, Image$="rayshell_1.png"
Screen open 1, 1920, 1080, 256,Lowres //open screen 1 for text and logo
Screen Display 1,0,0,1920,1080 :Curs Off : Flash Off : Cls : Set Transparent 0 // make colour 0 transparent
actor 2, X=150,Y=-850, EndY=-300, Duration=2350, LoopMove=False, Image$="Raylogo4.png" : wait 1
linear Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
Ink ,,44 : Set Paint 1 : Set line $0 : Bar 0,340 to 1920,356 : Ink ,,44 : Set Paint 1 : Set line $0 : Bar 0,1033 to 1920,1048
TEXT_SCREEN: //text in screen
Set Font "aclonica", 62,
Line Width 1 : Text Mode "border" : Border Ink 1
wait 2.8
Text 960,425, "Visit RayShell.de today to start coding. ","#center" : wait 2
Text 960,515, "The first day you use it and you will be a coder.","#center" :wait 1.8
Text 960,615, "The only limit is your imagination.","#center" : wait 1.8
Text 960,715, "AOZ Studio™ is FREE to use, try it NOW.","#center" : wait 1.8
Text 960,815, "Made with AOZ Studio, https://www.aoz.studio","#center" : wait 1.8
Text 960,915, "if you can type hello world, you can program.","#center" : wait 1.8
Text 960,1015, "Enter a complete new Universe now.","#center": wait 15.2
ACTORS_CHEESE: // Make actors and big Aoz studio logo
actor 20, X=1940,Y=680, Endx=-300,startangle=0, endangle=360, Duration=9100,scale=0.5,LoopMove=false, Image$="rayshell_1.png" : wait 11
actor 21, X=1940,Y=680, Endx=-300, Endy=700 ,startangle=0, endangle=820, Duration=9800,scale=0.5,LoopMove=false, Image$="rayshell_1.png" : wait 4
actor 22, X=1940,Y=680, Endx=-300,startangle=0, endangle=1820, Duration=10200,scale=0.5,LoopMove=false, Image$="rayshell_1.png" : wait 1
Screen 0: actor 27, X=2100,Y=410, EndX=-3920, Duration=11950, scale=2.7, LoopMove=False, Image$="aoz1.png" // send actor big logo to screen 0
Wait 13.5
ACTORS_CIRCLE: // Make bob and actors , scale and rotate.
Screen open 2, 1920, 1080,256,lowres : Set Transparent 0
screen display 2, 0,356,1920,677 :Curs Off : Flash Off : Cls // Screen display selection transparent
actor 23, X=0,Y=0, Endx=1920, Endy=1080, startangle=-2555, endangle=0, Duration=51780,scale=1.6, LoopMove=true, Image$="rayshell_1.png" :wait 1
actor 24, X=1920,Y=1080, Endx=0, Endy=0, startangle=0, endangle=-2555, Duration=51780,scale=1.6, LoopMove=true, Image$="rayshell_1.png" :wait 1
actor 25, X=0,Y=0, Endx=1920, Endy=1080, startangle=0, endangle=-2555, Duration=51780,scale=1.6, LoopMove=true, Image$="rayshell_1.png" :wait 2
actor 26, X=1920,Y=1080, Endx=0, Endy=0, startangle=-2555, endangle=0, Duration=51780,scale=1.6, LoopMove=true, Image$="rayshell_1.png" :wait 30
Screen 0 : set transparent 0: bob 2,0,360,12 : Bob scale 2,0.4,0.4 // send bob to screen 0
Screen 0 : Bob move x 2, "(1,10,173)(1,-10,173)l" : Bob move y 2, "(1,9,54)(1,-9,54)l"
STOPINTRO: // end of intro
Wait Key // wait a key
Stop Audio 4 //Stop music and close
cls : screen close 0: screen close 1: screen close 2: del all actors :Clw
Kopiere diese 5 Zeilen und füge sie in den AOZ Studio ™ Editor ein und
drücke „Im Browser ausgeben“ oder F1 um den Zauber zu sehen…
Actor 1, X=0, Y=0, EndX= -1920, Duration=10000, LoopMove=True,Image$="bgforest.png"
Actor 2, X=0, Y=880, EndX= -1920, Duration=7000, LoopMove=True,Image$="ground.png"
Actor "magic", X=Screen Width/2, Y=Screen Height/2,Image$="magic.png", LookAt$="Mouse", Hotspot$="middle",Auto$="forward=8"
Do
Loop
Kopier diesen Code und füge ihn in ein neues, in AOZ Studio™ geöffnetes Projekt ein.
Kopiere deine mp3-Musik in den Ordner „resources/assets“ deines Projekts und
deine Bilder mit den Namen 2.png und 3.png in den Ordner „resources/images“.
Ändere die Namen im Code mit den Namen deiner mp3 und der Bilder in der Zeile load „asset“.
Oder lade das OmniIntro-Projekt aozip.file herunter und lade es in AOZ Studio™, alle Sounds und Objekte sind enthalten.
Wähle Load a project in AOZ Studio™ und ändere den Dateityp in AOZIP-Package.
/* ._______ ._____.___ .______ .___
: .___ \ : |: \: __|
| : | || \ / || || : |
| : || |\/ || | || |
\_. ___/ |___| | ||___| || |
:/ |___| |___||___|
: : :
Simple first intro By OMNi.. Made with AOZ Studio.
If you can put HELLO WORLD on the screen, you can program..
*/
#manifest: "pc"
#googleFont: "baloo"
#fps:False
#useAssetsResources:True
Break Off
Screen open 0, 1920, 1080, 256,Lowres // Open screen 0
Curs off // you have to turn off cursor on each screen
// Make a gradient background on screen 0
Linear Gradient 0,0,0,1080,"0,$000000,86,$000000,94,$000063,100,$000000" // create a fill gradient similar to your rainbow
Bar 0,0,1920,1080 // draw a box that fills the screen and displays the gradient
Linear Border Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
Screen open 1, 1920, 1080, 256,Lowres //open screen 1
Set Transparent 0 // make colour 0 transparent so the text doesn't appear on a black background
load asset "freefall.mp3", "music" // Loading Sounds and Musics
load asset "2.png",1 // Loading logo
load asset "3.png",rubis // loading RUBIS
Play Audio "music" // Plays the music in a loop
Audio Loop On "music" // Play a loop when song is finished
Set Font "baloo", 55,
Curs Off : Flash Off : Cls :
//variables
NUMSTARS=90
//main
STARS:
Border on
For R = 1 To NUMSTARS
Linear Border Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
Ink 1 : Filled Star rnd(85,1840),Rnd(220,930),4,5 // make point stars for background
Next R
TEXT_SCREEN: //text in screen
Ink 61: Text 960,216, "------------------------------------------------------------------------------------------","#center"
Ink 13: Text 960,280, "Here is a first mini intro by OMNiCOPS","#center"
Ink 3 : Text 960,370, "I have never programmed anything","#center"
Ink 26 :Text 960,470, "This is my first experience with AOZ Studio","#center"
Ink 44 :Text 960,570, "Thank you for creating such wonderful software","#center"
Ink 60 :Text 960,670, "I love the DEMO SCENE","#center"
Ink 24 :Text 960,770, "At 50 years old, I still have the same enthusiasm for programming","#center"
Ink 36 :Text 960,870, "Thank you all for sharing code, ideas and help to beginners.","#center"
Ink 61: Text 960,950, "------------------------------------------------------------------------------------------","#center"
LOGO: // logo bob and move logo
Bob 1,58,4,1 : Bob scale 1,1.0,1.0 :bob move x 1,"(1,10,78)(1,-10,78)l" : Bob Move On
RUBIS: //actors and move actors
Actor 2, X=58,Y=174, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 3, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
Actor 4, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 5, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
wait 1
Actor 6, X=58, Y=174, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 7, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
Actor 8, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 9, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
wait 1
Actor 10, X=58, Y=174, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 11, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
Actor 12, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 13, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
wait 1
Actor 14, X=58, Y=174, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 15, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
Actor 16, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 17, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
wait 1
Actor 18, X=58, Y=174, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 19, X=1820, Y=174, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
Actor 20, X=58, Y=908, EndX=1820, Duration=5200, LoopMove=True, Image$="rubis"
Actor 21, X=1820, Y=908, EndX=63, Duration=5200, LoopMove=True, Image$="rubis"
SCROLLTEXT: //scroll text,
Set Font "baloo", 90 // Set size to font
Line Width 5
Text Mode "border" // Use Bordered Text
Border Ink 52
Ink 1
text$= " HERE IS A FIRST MINI INTRO BY OMNi OF OMNiCOPS. THANK YOU TO @DAVE B AND @GRANDALF FOR YOUR COLABORATION. "
Text$=text$+ " THIS IS MY FIRST EXPERIENCE WITH AOZ STUDIO. THANK YOU FOR CREATING SUCH WONDERFUL SOFTWARE. "
Text$=text$+ " I LOVE THE DEMO SCENE. AT 50 YEARS OLD, I STILL HAVE THE SAME ENTHUSIASM FOR PROGRAMMING. "
Text$=text$+ " THANK YOU ALL FOR SHARING CODE, IDEAS AND HELP TO BEGINNERS. "
Width= text Length(text$)
X=1920 :Y=1027 : OFFSET=0
While mouse Click=0
text X,Y, text$
X=X-6 : Inc OFFSET
If OFFSET=3050
X=1920 :OFFSET=0
End if
Wait Vbl
Cls 0,0,960,1920,120 // clear the text area after each frame
Wend
STOPINTRO: // end of intro
Wait Click // wait a mouse Click
Bob off : del all actors :Clw
Stop Audio "music" : //Stop music and close screen 0
Kopiere diesen Code und füge ihn in ein neues, in AOZ Studio™ geöffnetes Projekt ein.
Kopiere deinen mp3-Track in den Ordner „resources/assets“ deines neuen Projekts
und 3 Bilder in den Ordner „resources/images“ mit den Namen 6.png, 4.png, 2.png.
Änder den Namen im Code von sunrise.mp3 in den Namen deiner mp3-Datei.
Oder lade das Omnipong-Projekt aozip.file herunter und lade es in AOZ Studio™, alle Sounds und Objekte sind enthalten.
Wähle Load a project in AOZ Studio™ und ändere den Dateityp in AOZIP-Package.
/* ._______ ._____.___ .______ .___
: .___ \ : |: \: __|
| : | || \ / || || : |
| : || |\/ || | || |
\_. ___/ |___| | ||___| || |
:/ |___| |___||___|
: : :
Simple mini PONG DEMO By OMNi.. Made with AOZ Studio.
If you can put HELLO WORLD on the screen, you can program..
*/
#manifest: "PC"
#googleFont: "flavors"
#useAssetsResources:True
#speed:"fast"
Break OFF
load asset "sunrise2.mp3", "music" // Loading Sounds and Musics
load asset "6.png",2
load asset "4.png",4
load asset "2.png",6
Play Audio "music" // Plays the music
audio loop on "music" // in a loop
Screen open 0, 1920, 1080, 256,Lowres
Curs Off : Flash Off : Cls
Linear Border Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
Screen Open 1,1920,100,64,Lowres
Curs Off : Flash Off
screen 0: bob 6,125,150,2
screen 0: bob 8,725,150,2
screen 0: bob 10,1325,150,2
bob 12,2450,300,6 : Bob scale 12,2.8,1.9
Bob move x 4, "(1,10,140)(1,-10,140)l"
Bob move y 4, "(1,13,24)(1,-13,24)l"
SCREEN 0:Bob 4,56,138,4: Bob scale 4,0.7,0.7
screen 0:bob 7,425,150,2 : Set Transparent
screen 0:bob 9,1025,150,2 : Set Transparent
screen 0:bob 11,1625,150,2 : Set Transparent
Bob move x 12, "(1,-10,550)(1,10,550)l"
//Variables
STARS=150
//main
STARS:
Border on
For R = 1 To STARS
Linear Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
Ink 1 : Filled Star rnd(0,1920),Rnd(0,870),12,6 // make point stars for background
Next R
SCROLLTEXT: //scroll text, diferent font size
Set Font "flavors", 203,
Ink 52
text$= " HELLO EVERYONE, I'M STILL TRYING TO MOVE FORWARD WITH AOZ STUDIO, LITTLE BY LITTLE I'M UNDERSTANDING MORE THINGS. "
Text$=text$+ " THANK YOU ALL FOR SHARING CODE, IDEAS AND HELP TO BEGINNERS. "
Text$=text$+ " MADE WITH AOZ STUDIO, HTTPS://WWW.AOZ.STUDIO. "
Width= text Length(text$)
X=1920 :Y=1027 : OFFSET=0
While mouse Click=0
text X,Y, text$
X=X-6 : Inc OFFSET
If OFFSET=3850 //change the offset depend of large text.
X=1920 :OFFSET=0
End if
Wait Vbl
//Cls 0,0,960,1920,120 // clear the text area after each frame
Wend
STOPINTRO: // end of intro
Wait Click // wait a mouse Click
Bob off : Screen close 0 : Screen close 1: cls 0 : clw
Stop Audio "music" : //Stop music and close screen 0
Kopiere diesen Code und füge ihn in ein neues, in AOZ Studio™ geöffnetes Projekt ein.
Kopiere deinen mp3-Track in den Ordner „resources/assets“ deines neuen Projekts
und dein Logo in den Ordner resources/assets mit dem Namen bob1.png. Ändere den Namen des
deines mp3-Tracks in Zeile 18.
Ändere den Namen im Code von sunrise.mp3 in den Namen deiner mp3-Datei.
Oder lade das Omnicheese-Projekt aozip.file herunter und lade es in AOZ Studio™, alle Sounds und Objekte sind enthalten.
Wähle Load a project in Studio™ laden und ändere den Dateityp in AOZIP-Package.
//._______ ._____.___ .______ .___
//: .___ \ : |: \ : __|
//| : | || \ / || || : |
//| : || |\/ || | || |
// \_. ___/ |___| | ||___| || |
// :/ |___| |___||___|
// : : :
// First part Omnicheese By OMNi.. made with AOZ Studio.
// If you can put HELLO WORLD on the screen, you can program..
#fps:False
#speed:"fast"
#manifest: "pc"
#googleFont: "aclonica",8 //select font
Break off
load asset "goode2.mp3", "music"
load asset "bob1.png",12
Play Audio "music" : Audio Loop On "music" // Play a loop when song is finished
Screen open 0, 1920, 1080,256,lowres // Open screen 0
Curs Off : Flash Off : Cls : // Out cursor, and clear screen
actor "aoz1", X=23100,Y=510, EndX=-3920, Duration=30350, scale=2.9, LoopMove=False, Image$="aoz1"
actor "back", X=0,Y=-3, Image$="Back1"
actor 3, X=1940,Y=390, Endx=0, Duration=2100,scale=0.05,LoopMove=true, Image$="bob1.png"
actor 4, X=1940,Y=400, Endx=0, Duration=3100,scale=0.07,LoopMove=true, Image$="bob1.png"
actor 5, X=1940,Y=440, Endx=0, Duration=4100,scale=0.09,LoopMove=true, Image$="bob1.png"
actor 7, X=1940,Y=560, Endx=0, Duration=3100,scale=0.03,LoopMove=true, Image$="bob1.png"
actor 8, X=1940,Y=610, Endx=0, Duration=6100,scale=0.04,LoopMove=true, Image$="bob1.png"
actor 9, X=1940,Y=640, Endx=0, Duration=2300,scale=0.05,LoopMove=true, Image$="bob1.png"
actor 10, X=1940,Y=700, Endx=0, Duration=3500,scale=0.1,LoopMove=true, Image$="bob1.png"
actor 11, X=1940,Y=760, Endx=0, Duration=4700,scale=0.02,LoopMove=true, Image$="bob1.png"
actor 12, X=1940,Y=810, Endx=0, Duration=3700,scale=0.06,LoopMove=true, Image$="bob1.png"
actor 13, X=1940,Y=860, Endx=0, Duration=5200,scale=0.1,LoopMove=true, Image$="bob1.png"
actor 14, X=1940,Y=920, Endx=0, Duration=2420,scale=0.08,LoopMove=true, Image$="bob1.png"
actor 15, X=1940,Y=970, Endx=0, Duration=3120,scale=0.07,LoopMove=true, Image$="bob1.png"
actor 16, X=1940,Y=1000, Endx=0, Duration=4500,scale=0.05,LoopMove=true, Image$="bob1.png"
actor 17, X=1940,Y=390, Endx=0, Duration=5570,scale=0.02,LoopMove=true, Image$="bob1.png"
actor 18, X=1940,Y=550, Endx=0, Duration=3520,scale=0.01,LoopMove=true, Image$="bob1.png"
actor 19, X=1940,Y=590, Endx=0, Duration=4100,scale=0.04,LoopMove=true, Image$="bob1.png"
Screen open 1, 1920, 1080, 256,Lowres //open screen 1 for text and logo
Screen Display 1,0,0,1920,1080 :Curs Off : Flash Off : Cls : Set Transparent 0 // make colour 0 transparent
actor 2, X=0,Y=-350, EndY=0, Duration=2350, LoopMove=False, Image$="logo.png" : wait 1
linear Gradient 0, 0, 1920, 1080,"0,$a41e1e,14,$FF8800,28,$FFFF00,42,$00FF00,56,$00FFFF,70,$0000FF,84,$880088,100,$FF00FF"
Ink ,,44 : Set Paint 1 : Set line $0 : Bar 0,340 to 1920,356 : Ink ,,44 : Set Paint 1 : Set line $0 : Bar 0,1033 to 1920,1048
TEXT_SCREEN: //text in screen
Set Font "aclonica", 62,
Line Width 1 : Text Mode "border" : Border Ink 1
wait 2.8
Text 960,425, "Only two hours to make 60 lines of code. ","#center" : wait 2
Text 960,515, "I have used bobs and actors smooth animations.","#center" :wait 1.8
Text 960,615, "16bit audio and 256 colour graphics.","#center" : wait 1.8
Text 960,715, "Easy to create your apps,games,webs,demos,etc.","#center" : wait 1.8
Text 960,815, "Made with AOZ Studio, https://www.aoz.studio","#center" : wait 1.8
Text 960,915, "if you can type hello world, you can program.","#center" : wait 1.8
Text 960,1015, "Remember, it's never too late to create.","#center": wait 15.2
ACTORS_CHEESE: // Make actors and big Aoz studio logo
actor 20, X=1940,Y=680, Endx=-300,startangle=0, endangle=360, Duration=9100,scale=0.5,LoopMove=false, Image$="bob1.png" : wait 11
actor 21, X=1940,Y=680, Endx=-300, Endy=700 ,startangle=0, endangle=820, Duration=9800,scale=0.5,LoopMove=false, Image$="bob1.png" : wait 4
actor 22, X=1940,Y=680, Endx=-300,startangle=0, endangle=1820, Duration=10200,scale=0.5,LoopMove=false, Image$="bob1.png" : wait 1
Screen 0: actor 27, X=2100,Y=410, EndX=-3920, Duration=11950, scale=2.7, LoopMove=False, Image$="aozstudio.png" // send actor big logo to screen 0
Wait 13.5
ACTORS_CIRCLE: // Make bob and actors , scale and rotate.
Screen open 2, 1920, 1080,256,lowres : Set Transparent 0
screen display 2, 0,356,1920,677 :Curs Off : Flash Off : Cls // Screen display selection transparent
actor 23, X=0,Y=0, Endx=1920, Endy=1080, startangle=-2555, endangle=0, Duration=51780,scale=1.6, LoopMove=true, Image$="circle1.png" :wait 1
actor 24, X=1920,Y=1080, Endx=0, Endy=0, startangle=0, endangle=-2555, Duration=51780,scale=1.6, LoopMove=true, Image$="circle1.png" :wait 1
actor 25, X=0,Y=0, Endx=1920, Endy=1080, startangle=0, endangle=-2555, Duration=51780,scale=1.6, LoopMove=true, Image$="circle1.png" :wait 2
actor 26, X=1920,Y=1080, Endx=0, Endy=0, startangle=-2555, endangle=0, Duration=51780,scale=1.6, LoopMove=true, Image$="circle1.png" :wait 30
Screen 0 : set transparent 0: bob 2,0,360,12 : Bob scale 2,0.4,0.4 // send bob to screen 0
Screen 0 : Bob move x 2, "(1,10,173)(1,-10,173)l" : Bob move y 2, "(1,9,54)(1,-9,54)l"
STOPINTRO: // end of intro
Wait Key // wait a key
Stop Audio 4 //Stop music and close
cls : screen close 0: screen close 1: screen close 2: del all actors :Clw